

#053
Cairsom
Rock Stack
Cairsom consists of four small rocks balanced precariously on top of each other. Despite its simplistic appearance, it exhibits surprising stability and coordination.
Behavior
Cairsom is known for its patient and steady demeanor. It remains stationary in its balanced formation for extended periods, only moving when necessary or when disturbed. Despite lacking traditional limbs or facial
Habitat
Cairsom can be found in rocky landscapes, mountainous regions, and areas with geological formations. It blends in seamlessly with its surroundings, often mistaken for a natural rock formation by unsuspecting observers.
Trivia
- Legends say Cairsom's balanced structure is a symbol of harmony and resilience.
- Observers who spend time near Cairsom report feeling a sense of calm and tranquility.
Overview
- Height
- 1'6"
- Weight
- 44
- BST
- 300
- Base mana
- 1
- Catch rate
- 255
- EXP yield
- 200
- Leveling rate
- Medium Fast
- DV
- Defence +1
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Rage
Sharply raise the ATTACK stat when this Asobimon drops below half-health.
50% roll
Patch Up
This Asobimon heals itself a little when it ends a battle.
50% roll
Base stats
- HP
- 41
- Mana
- 1
- Attack
- 81
- Defence
- 102
- Sp. Atk
- 29
- Sp. Def
- 29
- Speed
- 18
- Luck
- 0
- BST
- 300
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Earth | Physical | 60 | 100 | -1 | N/A | Small rocks are hurled at the opponent. | |
| 1 | Earth | Magical | 40 | 100 | 2 | manaDrain:2 | A deep earth shock ripples under the foe and steals their footing. | |
| 4 | Normal | Status | 0 | 100 | 1 | N/A | Steady your stance and raise Special Defence. | |
| 7 | Water | Magical | 70 | 100 | -1 | N/A | A concentrated blast of water with strong force. | |
| 10 | Earth | Status | 0 | 100 | 1 | N/A | Brace behind hardened earth to raise Defence. | |
| 13 | Primal | PhysicalStatus | 40 | 100 | -1 | N/A | A heavy attack that lowers the target's Defence. | |
| 16 | Earth | Physical | 95 | 90 | 3 | priority:-1 | A crushing blow that lands after faster moves. | |
| 20 | Earth | Arena | 0 | 100 | -2 | N/A | Crashes in the terrain around the battle, changing the Arena to Cave. | |
| 24 | Normal | Physical | 20 | 95 | 2 | multiHit:2 | Strike twice in rapid succession. | |
| 28 | Normal | Physical | 35 | 100 | 1 | priority | A fast strike that acts before slower attacks. | |
| 32 | Normal | Status | 0 | 100 | 1 | N/A | The user readies for impact, increasing its DEFENSE. | |
| 36 | Earth | Status | 0 | 100 | 1 | N/A | Harden yourself with layered dust and raise Defence. | |
| 40 | Earth | MagicalStatus | 40 | 100 | -1 | N/A | Sinking earth drags the target down and lowers Speed. | |
| 44 | Earth | Physical | 28 | 90 | 3 | multiHit:3 | A rolling mass of stone crashes into the target again and again. | |
| 47 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. | |
| 50 | Normal | Physical | 55 | 100 | 2 | scaling:consecutiveHits | Hits harder when you're already on a roll. |
