MONSTERS. IN YOUR POCKET.MADE FOR PLAYDATE

Asobimon: Play Monsters

A monster-catching RPG
built for Playdate.

A hit card game came to life.
Now its creatures are everywhere.

THE WORLD / A SLIGHTLY STRANGE LATE ’90s

First they were cards.
Then they became real.

The CEO of Asobi Corp
ASOBI CORP / CEO

Years after Asobi Corp’s card game became a worldwide obsession, living Asobimon appeared beyond the printed deck.

Now they roam the wild, work beside people, live as pets, and compete in battles. Asobi Corp sells the bracelets and Capture Cards that make this new life possible, profiting from the answer to a crisis connected to its own creations.

Teammates? Tools? Something else entirely?
Not everyone agrees.

01 / OUT INTO THE WORLD

Take the
long way.

Follow a route. Wander through town. Watch the weather shift. The most interesting thing is usually just off the obvious path.

02 / MEET + CATCH

Oh.
Hello there.

Find strange creatures. Face them across the battlefield. Catch one, and a wild encounter can become a new teammate.

CaverntulaAbout catching →

Well, you’re new. ↗

03 / THE ASOBIMON

Build your
collection.

Every Asobimon is kept on a card. Catch them in the wild, carry them in your Deck, and choose six for your active party.

Open the Asobipedia →
ASOBI CORP / FIELD DECK109 CARDS LOGGED15 TYPES

04 / BUILD A TEAM

Not just favorites.
Teammates.

Six active spots. A whole Deck to choose from.

Move Asobimon between the Deck and your active party, arrange the six slots, and build a team that works together.

Manage the party and Deck →
Quilline

05 / BATTLE

Make your
next move.

Moves, types, abilities, stats, and status effects all matter on every turn.

05

Pick a move. See what happens.

See how battles work →

06 / GO DEEPER

There’s more
to poke at.

07 / A DIFFERENT KIND OF ADVENTURE

ASOBIMON
EXPEDITION

Start with one.
See how far you get.

A run-based mode with a temporary party, procedural rooms, trainers, events, shops, and bosses.

Explore Asobimon Expedition →

SIDE B / ORIGINAL SOUNDTRACK

Music from
Asobimon.

Turn it up a little.

01

Title Theme

Identity
02

Home Town

Home
03

Forest Route

Exploration
04

Wild Battle

Battle
05

Victory

Payoff

Choose a track to listen.

Hear the full soundtrack →

08 / STILL BEING BUILT

Come back
to the workbench.

Asobimon is still in development. We’re working on new systems, creatures, places, and more Expedition content.

Follow development →
Recent Asobimon work in progress

09 / THE PEOPLE BEHIND THE PIXELS

A small team.
A strange little world.

A Black Hole Collective project

Developed byLeftover Games

Programming & design
Nick Gray
Art
Joey McCormick
Animation
Gus Echeverri
UI & sprites
Nick Gray
Music & sound
Octavio Dowling
Writing
CJ Isherwood · Tyler Mentzer
Game balance
CJ Isherwood
Community management
Nick Gray · Tyler Mentzer
German translation
Lucas Kundigraber
Italian translation
Kurtudine
Japanese translation
Octavio Dowling

JOIN THE COMMUNITY

See you
out there.

Meet other trainers, follow development, share feedback, and keep up with what is coming next.

Flarehorn