

#008
Glob
Primordial
Glob is a mysterious and ancient Asobimon, believed by some to be the primordial prototype from which all Asobimon may have originated. Its form resembles a dark, tar-like substance that shimmers with an otherworldly luminescence. Throughout ancient lore, tales abound of Glob manifesting in various guises, influencing the diversity and evolution of Asobimon as we know them today.
Behavior
Glob is elusive and seldom encountered, preferring to inhabit secluded locales such as deep caverns, primordial forests, or places steeped in mystical energies. It is rumored to possess the ability to emulate the traits
Habitat
Glob is said to dwell in areas rich with primordial energy and arcane significance, where the boundaries between past and present blur. Trainers and scholars seek out Glob in pursuit of unraveling its role in the origin
Trivia
- Some legends claim Glob has existed since the earliest age of Asobimon.
- Scholars study Glob in hopes of tracing the ancestral roots of many modern species.
Overview
- Height
- 1'0"
- Weight
- 11
- BST
- 414
- Base mana
- 3
- Catch rate
- 120
- EXP yield
- 200
- Leveling rate
- Medium Fast
- DV
- Defence +1
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Patch Up
This Asobimon heals itself a little when it ends a battle.
47% roll
Clear Day
When this Asobimon switches in, it negates the effect of the current arena.
47% roll
Elemental Replacement
This Asobimon changes type to the type of the current arena.
6% roll
Base stats
- HP
- 70
- Mana
- 3
- Attack
- 69
- Defence
- 69
- Sp. Atk
- 68
- Sp. Def
- 69
- Speed
- 69
- Luck
- 0
- BST
- 414
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Normal | Physical | 40 | 100 | 0 | N/A | The user charges forward, putting their full weight into their attack. | |
| 1 | Arcane | Magical | 40 | 100 | 3 | manaDrain:2 | Drain magical energy from the target on hit. | |
| 4 | Normal | Status | 0 | 100 | 1 | N/A | The user readies for impact, increasing its DEFENSE. | |
| 7 | Normal | Physical | 60 | 100 | 0 | N/A | The user bites their opponent with powerful jaws. | |
| 10 | Normal | Arena | 0 | 100 | 5 | N/A | The user exerts their inner power, removing the Arena and restoring the natural battlefield. | |
| 13 | Normal | Physical | 60 | 100 | -1 | N/A | The user uses its sharp claws to slash their opponent. | |
| 16 | Normal | Physical | 55 | 100 | 2 | scaling:consecutiveHits | Hits harder when you're already on a roll. | |
| 20 | Normal | PhysicalStatus | 40 | 100 | 0 | N/A | A direct hit that knocks down the target's Defence. | |
| 24 | Normal | Physical | 20 | 95 | 2 | multiHit:2 | Strike twice in rapid succession. | |
| 28 | Normal | Physical | 35 | 100 | 1 | priority | A fast strike that acts before slower attacks. | |
| 32 | Normal | Physical | 40 | 100 | 0 | N/A | Sharp teeth snap at the opponent | |
| 36 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. | |
| 40 | Normal | Status | 0 | 100 | 1 | N/A | Steady your stance and raise Special Defence. | |
| 44 | Primal | PhysicalStatus | 40 | 100 | -1 | N/A | A heavy attack that lowers the target's Defence. | |
| 47 | Earth | Physical | 95 | 90 | 3 | priority:-1 | A crushing blow that lands after faster moves. | |
| 50 | Arcane | Status | 0 | 100 | 0 | N/A | This spell doesnt seem to be working as intended. |
