

#020
Oltec
Arcane Golem
An ancient solid rock statue imbued with power from its arcane creators. Originally set in-front of tombs, after hundreds of years they started moving around began guarding towns, buildings, and shrines.
Behavior
Oltec moves with deliberate and slow steps, reminiscent of its origins as a statue. It patrols its designated area methodically, ensuring that no harm befalls the places it has sworn to protect. Despite its imposing
Habitat
Oltec can be found in areas with significant historical or mystical significance, such as ancient ruins, temples, and burial grounds. It often blends in with its surroundings, standing sentinel-like to ward off any
Trivia
- Legends say that the markings and inscriptions on Oltec's surface hold hidden messages and spells from its creators.
- Despite its motionless appearance while guarding, Oltec's can swiftly react to threats, surprising trespassers with its
Overview
- Height
- 9'0"
- Weight
- 1.2k
- BST
- 354
- Base mana
- 3
- Catch rate
- 120
- EXP yield
- 200
- Leveling rate
- Medium Fast
- DV
- Defence +1
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Rage
Sharply raise the ATTACK stat when this Asobimon drops below half-health.
50% roll
Strong Immunity
This Asobimon heals all status effects at the end of the battle.
50% roll
Base stats
- HP
- 30
- Mana
- 3
- Attack
- 81
- Defence
- 92
- Sp. Atk
- 52
- Sp. Def
- 44
- Speed
- 55
- Luck
- 0
- BST
- 354
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Ancient | Physical | 60 | 100 | -1 | N/A | The user swings with a bone crushing attack. | |
| 1 | Earth | Magical | 40 | 100 | 2 | manaDrain:2 | A deep earth shock ripples under the foe and steals their footing. | |
| 4 | Earth | Physical | 60 | 100 | -1 | N/A | Small rocks are hurled at the opponent. | |
| 7 | Ancient | Status | 0 | 100 | 1 | N/A | Call on ancient power to raise Special Attack. | |
| 10 | Ancient | Arena | 0 | 100 | -2 | N/A | Ancient life grows anew, changing the Arena to Pangea. | |
| 13 | Water | Magical | 70 | 100 | -1 | N/A | A concentrated blast of water with strong force. | |
| 16 | Normal | Status | 0 | 100 | 1 | N/A | The user readies for impact, increasing its DEFENSE. | |
| 20 | Primal | PhysicalStatus | 40 | 100 | -1 | N/A | A heavy attack that lowers the target's Defence. | |
| 24 | Earth | Physical | 95 | 90 | 3 | priority:-1 | A crushing blow that lands after faster moves. | |
| 28 | Normal | Physical | 20 | 95 | 2 | multiHit:2 | Strike twice in rapid succession. | |
| 32 | Normal | Status | 0 | 100 | 1 | N/A | Steady your stance and raise Special Defence. | |
| 36 | Ancient | Status | 0 | 100 | 1 | N/A | Ancient bone plating hardens and raises Defence. | |
| 40 | Ancient | MagicalStatus | 40 | 100 | -1 | N/A | Old power distorts time and lowers the target's Speed. | |
| 44 | Ancient | Magical | 60 | 100 | 2 | scaling:consecutiveHits | A beam of ancient force erupts from the user and grows stronger as momentum builds. | |
| 47 | Ancient | Physical | 90 | 95 | 3 | recoil:10 | An ancient relic strike smashes into the opponent. | |
| 50 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. |
