

#091
Frostwyrm
Ice Spike
Frostwyrm is a formidable Asobimon known for its icy exterior and sharp, translucent ice spikes that cover its body. It prowls silently through frozen caverns and icy plains, blending in with its surroundings due to its crystalline appearance.
Behavior
This Asobimon is solitary and elusive, preferring to burrow deep within frozen landscapes. Frostwyrm's spikes serve as both protection and weaponry, capable of impaling prey and warding off predators with ease. It hunts
Habitat
Found in frigid climates and icy regions, Frostwyrm thrives in environments where temperatures plummet. It constructs elaborate burrows within glaciers and ice caves, where it lies in wait for unsuspecting prey to
Trivia
- Frostwyrm's translucent ice spikes refract light, creating a mesmerizing display that captivates onlookers.
- Legends say Frostwyrm's ability to freeze entire landscapes with its breath and manipulate ice with its powerful spikes.
Overview
- Height
- 12'0"
- Weight
- 600
- BST
- 521
- Base mana
- 4
- Catch rate
- 45
- EXP yield
- 104
- Leveling rate
- Medium Fast
- DV
- HP +2
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Unfathomable Geometry
The first super effective attack against this Asobimon each battle only does normal damage.
50% roll
Strong Immunity
This Asobimon heals all status effects at the end of the battle.
50% roll
Base stats
- HP
- 123
- Mana
- 4
- Attack
- 75
- Defence
- 71
- Sp. Atk
- 101
- Sp. Def
- 93
- Speed
- 58
- Luck
- 1
- BST
- 521
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Frost | Physical | 60 | 100 | -1 | N/A | A quick flurry of snow hits the target. | |
| 1 | Light | Magical | 45 | 100 | 3 | manaDrain:2 | A radiant blast of light washes over the target and restores a sliver of power. | |
| 4 | Ancient | Status | 0 | 100 | 1 | N/A | Call on ancient power to raise Special Attack. | |
| 7 | Frost | MagicalStatus | 40 | 100 | -1 | N/A | A sudden chill that hurts and dulls the target's Attack. | |
| 10 | Ancient | Arena | 0 | 100 | -2 | N/A | Ancient life grows anew, changing the Arena to Pangea. | |
| 13 | Ancient | Physical | 60 | 100 | -1 | N/A | The user swings with a bone crushing attack. | |
| 16 | Primal | Status | 0 | 100 | 1 | N/A | The user flexes their muscles, increasing their ATTACK. | |
| 20 | Frost | Arena | 0 | 100 | -2 | N/A | The terrain freezes solid, changing the Arena to Arctic. | |
| 24 | Normal | Physical | 35 | 100 | 1 | priority | A fast strike that acts before slower attacks. | |
| 28 | Flame | Physical | 80 | 95 | -1 | N/A | A horn-first flame rush charges the opponent. | |
| 32 | Primal | Status | 0 | 100 | 1 | N/A | Rally yourself for battle and raise Attack. | |
| 36 | Frost | Status | 0 | 100 | 1 | N/A | A rigid coat of ice raises the user's Defence. | |
| 40 | Frost | PhysicalStatus | 45 | 100 | -1 | N/A | A freezing bite leaves the target weaker and lowers Attack. | |
| 44 | Frost | Physical | 35 | 100 | 1 | priority | A spear of ice punches through the target before they can set up. | |
| 47 | Frost | MagicalStatus | 18 | 95 | 3 | multiHit:2 | A blizzard of snow blinds the target and lowers Accuracy in repeated gusts. | |
| 50 | Ancient | Status | 0 | 100 | 1 | N/A | Ancient bone plating hardens and raises Defence. |
