

#037
Gankyu
Flying Eye
These curious creatures are common throughout the region. Often found in flocks, Gankyu fly at night due to their large pupils and their ability to see well in darkness.
Behavior
Gankyu are social creatures that form tight-knit flocks. They communicate using a complex series of chirps and calls, particularly during dusk and dawn when they are most active. Their flight patterns are swift and
Habitat
These Asobimon prefer habitats with ample open space and tall trees for roosting. They are commonly found in forests, woodlands, and sometimes near urban areas where streetlights provide additional illumination for
Trivia
- Gankyu's name is derived from "gan," meaning sight or vision, and "kyu," referencing the night, reflecting its
- Despite their ability to see in darkness, Gankyu are most active during dusk and dawn, when their vision is optimized
Overview
- Height
- 8"
- Weight
- 7
- BST
- 262
- Base mana
- 3
- Catch rate
- 255
- EXP yield
- 200
- Leveling rate
- Medium Fast
- DV
- Speed +1
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Sprint
If this Asobimon didn't take damage the previous turn, increase it's speed stat by one level.
50% roll
Clear Day
When this Asobimon switches in, it negates the effect of the current arena.
50% roll
Base stats
- HP
- 40
- Mana
- 3
- Attack
- 61
- Defence
- 29
- Sp. Atk
- 30
- Sp. Def
- 31
- Speed
- 71
- Luck
- 0
- BST
- 262
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Wind | Physical | 60 | 100 | -1 | N/A | A quick flow of wind surrounds the target. | |
| 1 | Light | Magical | 45 | 100 | 3 | manaDrain:2 | A radiant blast of light washes over the target and restores a sliver of power. | |
| 4 | Normal | Status | 0 | 100 | 1 | N/A | The user careful lines up their next attack, improving their ACCURACY | |
| 7 | Wind | Physical | 80 | 95 | -1 | N/A | A rising hit that feels at home in the open air. | |
| 10 | Wind | Arena | 0 | 100 | -2 | N/A | A powerful wind blows, changing the Arena to the Sky. | |
| 13 | Wind | Physical | 70 | 100 | -1 | N/A | A sharp precision strike used by swift birds. | |
| 16 | Wind | Physical | 18 | 95 | 3 | multiHit:3 | A flurry of pecks that lands multiple hits. | |
| 20 | Normal | PhysicalStatus | 40 | 100 | 0 | N/A | A direct hit that knocks down the target's Defence. | |
| 24 | Normal | Physical | 35 | 100 | 1 | priority | A fast strike that acts before slower attacks. | |
| 28 | Normal | Physical | 20 | 95 | 2 | multiHit:2 | Strike twice in rapid succession. | |
| 32 | Normal | Status | 0 | 100 | 1 | N/A | The user darts back and forth, improving its SPEED. | |
| 36 | Wind | Status | 0 | 100 | 1 | N/A | A rushing draft carries the user forward and raises Speed. | |
| 40 | Wind | MagicalStatus | 45 | 100 | -1 | N/A | Compressed wind hammers the target and lowers Accuracy. | |
| 44 | Wind | Physical | 35 | 100 | 1 | priority | A slicing current of wind tears through the target before they can react. | |
| 47 | Wind | Physical | 90 | 95 | 3 | recoil:10 | A heavy diving strike backed by stormwinds. | |
| 50 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. |
