Artwork
pending
Artwork
pending
#072
Inulume
Luminous Hound
Its sleek coat now glows softly with an ethereal light, illuminating its surroundings with a calming aura. Inulume retains its agility and loyalty but now possesses a gentle demeanor and healing powers.
Behavior
This Asobimon emits a soothing aura that comforts those around it, often found in peaceful meadows and sacred groves. Inulume uses its light-based abilities to heal and protect, embodying compassion and harmony in its
Habitat
Inulume prefers tranquil environments and places of natural beauty, where its radiant presence brings serenity and tranquility. It thrives in areas bathed in sunlight or under the gentle glow of moonlight, using its
Trivia
- Inulume's luminous coat can illuminate dark places and calm restless spirits, making it a cherished companion in times
- Despite its gentle nature, Inulume remains fiercely protective of its trainer and friends, demonstrating unwavering
Overview
- Height
- 3'0"
- Weight
- 45
- BST
- 525
- Base mana
- 3
- Catch rate
- 45
- EXP yield
- 184
- Leveling rate
- Medium Fast
- DV
- Special Defence +2
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Clear Day
When this Asobimon switches in, it negates the effect of the current arena.
50% roll
Strong Immunity
This Asobimon heals all status effects at the end of the battle.
50% roll
Base stats
- HP
- 95
- Mana
- 3
- Attack
- 63
- Defence
- 64
- Sp. Atk
- 111
- Sp. Def
- 132
- Speed
- 60
- Luck
- 1
- BST
- 525
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Light | Magical | 60 | 100 | -1 | N/A | A bright flash of light engulfs the opponent. | |
| 1 | Light | Magical | 45 | 100 | 3 | manaDrain:2 | A radiant blast of light washes over the target and restores a sliver of power. | |
| 4 | Normal | Physical | 35 | 100 | 1 | priority | A fast strike that acts before slower attacks. | |
| 7 | Moon | Status | 0 | 100 | 0 | delayedHealing | A patient wish is set aside, restoring a large amount of HP to the user's side at the end of the next turn. | |
| 10 | Normal | Status | 0 | 100 | 1 | N/A | Steady your stance and raise Special Defence. | |
| 13 | Arcane | MagicalStatus | 40 | 100 | -1 | N/A | A focused psychic jab that weakens Special Defence. | |
| 16 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. | |
| 20 | Light | Arena | 0 | 100 | -2 | N/A | Holy light shines onto the battlefield, changing the Arena to Heavens. | |
| 24 | Arcane | Magical | 40 | 100 | 3 | manaDrain:2 | Drain magical energy from the target on hit. | |
| 28 | Moon | Physical | 90 | 90 | -2 | N/A | A dramatic plunging strike from high in the air. | |
| 32 | Moon | Status | 0 | 100 | 1 | N/A | Gather pale moonlight to raise Special Attack. | |
| 36 | Light | Status | 0 | 100 | 1 | N/A | A holy shimmer shelters the user and raises Special Defence. | |
| 40 | Normal | Physical | 55 | 100 | 2 | scaling:consecutiveHits | Hits harder when you're already on a roll. | |
| 44 | Normal | Status | 0 | 100 | 1 | N/A | The user readies for impact, increasing its DEFENSE. | |
| 47 | Earth | Status | 0 | 100 | 1 | N/A | Brace behind hardened earth to raise Defence. | |
| 50 | Plant | Status | 0 | 100 | 1 | N/A | A protective floral aura that raises Special Defence. |
