Artwork
pending
Artwork
pending
#107
Synuku
Season Fox
Synuku carries both cinder heat and cutting frost within the same restless body, flashing from warmth to white-cold spite in an instant. The air around it crackles with steam, ash, and drifting ice.
Behavior
Synuku has a mercurial temperament, switching from playful warmth to cutting hostility with very little warning. It tests its surroundings constantly, pouncing through frost patches and heat shimmer alike, as if trying
Habitat
Synuku roams borderlands where extremes meet, such as volcanic slopes dusted with snow, steaming alpine passes, and high valleys split by hot springs. It seems most at home in places where fire and frost can be found
Trivia
- Synuku's breath can leave behind a drifting veil of steam that hides its next movement.
- Its eyes are said to sharpen toward gold or ice blue depending on which element it is drawing on.
Overview
- Height
- 3'7"
- Weight
- 72
- BST
- 518
- Base mana
- 3
- Catch rate
- 45
- EXP yield
- 216
- Leveling rate
- Medium Fast
- DV
- Special Attack +3
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Burning Passion
Ups Flame type moves in a pinch
50% roll
Coldblood
Chilled does not hinder this Asobimon, and it presses chilled foes harder.
50% roll
Base stats
- HP
- 78
- Mana
- 3
- Attack
- 76
- Defence
- 70
- Sp. Atk
- 112
- Sp. Def
- 88
- Speed
- 94
- Luck
- 1
- BST
- 518
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Flame | Magical | 60 | 100 | -1 | N/A | Hot Flames burst from the user before quickly going out. | |
| 1 | Arcane | Magical | 40 | 100 | 3 | manaDrain:2 | Drain magical energy from the target on hit. | |
| 4 | Flame | Magical | 40 | 100 | 0 | N/A | Flames from the user's mouth cause embers to burn around its opponent | |
| 7 | Normal | Status | 0 | 100 | 1 | N/A | The user careful lines up their next attack, improving their ACCURACY | |
| 10 | Frost | Physical | 60 | 100 | -1 | N/A | A quick flurry of snow hits the target. | |
| 13 | Flame | MagicalStatus | 40 | 100 | -1 | N/A | A bright burst of flame that lowers Accuracy. | |
| 16 | Frost | MagicalStatus | 40 | 100 | -1 | N/A | A sudden chill that hurts and dulls the target's Attack. | |
| 20 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. | |
| 24 | Flame | Arena | 0 | 100 | -2 | N/A | Firey magma bursts from the ground, changing the Arena to Volcano. | |
| 28 | Normal | Physical | 55 | 100 | 2 | scaling:consecutiveHits | Hits harder when you're already on a roll. | |
| 32 | Flame | Physical | 80 | 95 | -1 | N/A | A horn-first flame rush charges the opponent. | |
| 36 | Flame | MagicalStatus | 40 | 100 | -1 | N/A | Scorching air blurs the target's sight and lowers Accuracy. | |
| 40 | Flame | Status | 0 | 100 | 1 | N/A | Swirling heat shields the user and raises Special Defence. | |
| 44 | Flame | Magical | 35 | 100 | 1 | priority | A focused spear of fire pierces the target before slower attacks can land. | |
| 47 | Flame | Physical | 85 | 95 | 3 | recoil:15 | A burning tackle leaves the target reeling. | |
| 50 | Frost | Status | 0 | 100 | 1 | N/A | A rigid coat of ice raises the user's Defence. |
