Artwork
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Artwork
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#095
Yasotto
Plasma Bot
Yasotto is a robotic Asobimon characterized by its small body encased in a plasma ball, emitting a gentle glow. Originally designed as a medic bot to assist in medical emergencies, the third generation of Yasotto underwent a critical error during production, altering its programming to become aggressive and prone to attacking.
Behavior
Despite its intended purpose, Yasotto now displays a combative nature, often engaging in battles with relentless determination. Its plasma ball core serves both as a power source and a formidable weapon, capable of
Habitat
Yasotto is typically found in urban areas or industrial zones where it was originally deployed for medical assistance. However, rogue units may wander into other environments, driven by their malfunctioning directives.
Trivia
- Despite its aggressive appearance and defensive capabilities.
- Folklore says Sedipion is often depicted as a guardian of mountain passes.
Overview
- Height
- 3'0"
- Weight
- 50
- BST
- 325
- Base mana
- 3
- Catch rate
- 190
- EXP yield
- 65
- Leveling rate
- Medium Fast
- DV
- Special Attack +1
- Tags
- None
- Male chance
- 50%
BST totals the six core stats, excluding mana and luck. Catch rate is a game value, not a percentage.
Abilities
Drain Energy
Defeating an opposing Asobimon restores one mana
50% roll
Sprint
If this Asobimon didn't take damage the previous turn, increase it's speed stat by one level.
50% roll
Base stats
- HP
- 24
- Mana
- 3
- Attack
- 34
- Defence
- 70
- Sp. Atk
- 96
- Sp. Def
- 55
- Speed
- 46
- Luck
- 1
- BST
- 325
Learnset
Level-up moves. Mana values are shown as recorded in the game.
| Lv | Move | Type | Cat | Power | Acc | Mana | Special | Description |
|---|---|---|---|---|---|---|---|---|
| 1 | Spark | Magical | 60 | 100 | -1 | N/A | The user electrifies their body, shocking their opponent. | |
| 1 | Arcane | Magical | 40 | 100 | 3 | manaDrain:2 | Drain magical energy from the target on hit. | |
| 4 | Normal | Status | 0 | 100 | 1 | N/A | Sharpen your instincts to raise accuracy before a key hit. | |
| 7 | Arcane | MagicalStatus | 20 | 100 | 0 | N/A | Arcane force that lowers Special Attack. | |
| 10 | Spark | Arena | 0 | 100 | -2 | N/A | Crackling clouds gather overhead, changing the Arena to Thunderstorm. | |
| 13 | Spark | MagicalStatus | 40 | 100 | -1 | N/A | A jolt of electricity that reduces the target's Speed. | |
| 16 | Plant | Status | 0 | 100 | 1 | N/A | A protective floral aura that raises Special Defence. | |
| 20 | Spark | MagicalStatus | 40 | 100 | -1 | N/A | A piercing electric shot that weakens Defence. | |
| 24 | Normal | Physical | 20 | 95 | 2 | multiHit:2 | Strike twice in rapid succession. | |
| 28 | Plant | PhysicalStatus | 80 | 100 | -2 | N/A | A flurry of seeds bursts toward the foe as the user slips into cover, improving its EVASION. | |
| 32 | Normal | Status | 0 | 100 | 1 | N/A | Steady your stance and raise Special Defence. | |
| 36 | Spark | Status | 0 | 100 | 1 | N/A | Electric currents brace the body and raise Defence. | |
| 40 | Spark | MagicalStatus | 45 | 100 | -1 | N/A | A precise shock stuns the target and lowers Speed. | |
| 44 | Spark | Magical | 35 | 100 | 1 | priority | A sharp burst of power lashes out in an instant. | |
| 47 | Spark | Physical | 85 | 95 | 3 | recoil:15 | A crackling body slam crashes into the foe. | |
| 50 | Normal | Physical | 55 | 100 | 2 | scaling:consecutiveHits | Hits harder when you're already on a roll. |
